Investigate the Community Center, Enter the Community Center and examine the Golden Scroll in the. Fixed an issue where one-time object spawns could reappear when updating SVE. All rights reserved. Fixed an issue where there was a glitched tile near a spouse room in the player's farmhouse. -Joja Mart sold multiple corn seeds at different prices. Removed the static trees below the bridge on IF2R and replaced them with interactable trees due to requests. Players can join the fight on the desert battlefield against hordes of monsters, some corrupted by dark magic Defend Castle Village! 09-16-2020: Fixed map glitches on IF2R caused by the map configurations. Added a new section and graphic to the descriptions page titled "Configurations". Changed how SVE NPCs are loaded into festivals. Fixed an issue where forage on rare occasions spawned in out of bound areas at the summit. (Framework Mod) Allows new audio to be added to the game. Fixed an issue where Claire permanently stayed at home when married if players had the "Looking For Love" mod installed. Added spouse animations for SVE characters on the players farm. 10-18-2020: Claire now appears in Harvey's aerobics event if players meet the required conditions. Wizard's name is now changed to 'Magnus' when the player has reached 4 hearts with him. The community center, once the towns most vibrant hub of activity, now lies in shambles. Inside, he provides a special order board similar to the one in town, which refreshes with two new quests to choose from every Monday. Wizard will now sleep in his bed at the end of his schedule. If players don't have IF2R installed, a shortcut is patched at the bus stop, leading to a new area with the shed. 10-05-2020: Fixed an issue where the Joja crops and Razor Trout appeared in the collections menu, preventing players from completion if they took the community center route. Fixed an issue where Victor's schedule would crash the game. Pierre's schedule has been changed. Fixed an issue where the CJB warps to Andy's and Susan's properties had incorrect coordinates. Alex is a villager who lives in the house southeast of Pierre's General Store. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. Fixed an issue where Sophia's special schedule additions (after seeing her 8 heart) didn't work correctly. Fixed an issue where the IF2R greenhouse left glitched tiles when moved by players. Susan now tells the player she will be in-game the following day during her introduction. There is no penalty for accepting a quest and then not completing it. 09-19-2020: Added a 12 heart event for Claire. Custom map crashes and load issues have been fixed, both in singleplayer and multiplayer. 10-19-2020: Fixed an issue where Emily's bird clipped into the wardrobe in her room. Patched the dirt spot at the southern IF2R minecart with grass. Added the "Wind Effects" mod, developed by CatCattyCat, to the SVE recommended mods section. Solved - Stardew Valley Expanded Mod won't work [Help?] Fixed an issue where Gunther repeatedly showed up to the farmhouse when additional artifacts above 60 were donated. Fixed an issue where NPCs got stuck in the forest and could appear on the player's farm, clipping through objects - destroying everything in their path. Fixed an issue where players could clip into Andy's trellis crops. Fixed an issue where players couldn't ride their mounts back to the farm from the bus stop (IF2R). He now only walks outside at night, starting at 10pm. Balanced prices in a "certain area" on a "certain map". This time, the instructions are more cryptic. 10-01-2020: Fixed an issue where Gunther's events couldn't be triggered (it's fixed for real now I promise). You've inherited your grandfather's old farm plot in Stardew Valley. Fixed an issue where Leah and Victor's schedules at the summit overlapped on the 21st of winter. 10-18-2020: Fixed an issue where Haley's house was glitched at the new spirits eve festival (year 2, 4, 6). Removed the Junimo plaque from Aurora Vineyard. Her event is triggered from 10:00AM to 3:00PM, during sunny weather, after acheiving 7 hearts with her. Fixed an issue where farmhands didn't get ??? Soil sometimes wasn't watered by sprinklers/rain and crops didn't grow correctly in Town East and Grandpa's Shed Greenhouse (fixed by Esca). Added "Harder Crafting" as a configurable addition (default = false). -Night and day tiles didn't display correctly in the following maps: town, town east, railroad, forest, beach, and blue moon vineyard. Fixed an issue where players couldn't trigger the Joja ??? The Rainbow Shell is found via foraging at The Beach in the Summer. Fixed a bug where Morris hid behind the abandoned Joja Mart/??? -M. Rasmodius, I require assistance in tracking down the rare and dangerous prismatic slime, within the local caves. Fixed a bug where players couldn't dance with SVE characters. Update on my portrait mod! Fixed an issue where the Enchanted Grove farm warp point didn't patch on the original Immersive Farm 2 map. Edited a couple stumps on IF2R that would glitch into other debris when you started a new farm. Fixed several Community Day formatting typos. Fixed an issue where moving the greenhouse on Grandpa's Farm caused glitched dirt tiles to appear. Best Stardew Valley Expanded spouse? : r/StardewValleyExpanded - Reddit Changed Krobus' intro event dialogue if the sewers are unlocked before year 2. The reward is the base sell price of the fish the number of fish requested, and the player gets to keep the fish. 09-29-2020: Fixed an issue where farmhands got a black screen freeze when the host started the aurora vineyard quest line. Player responses are now direct and reduced in size to match vanilla questions. From new NPCs, locations, events, and maps to questlines, music, crops, and more, there is a lot to explore. Overhauled the mountain minecart configuration. in their social menu upon questline completion. Fixed an issue where trees could grow in SVE spouse areas on IF2R. Please see the credits section on the bottom of the page! Players may remove it from their mods folder if they wish. Claire now returns home earlier when working at Joja Mart and married to the player, allowing players to converse with her at nighttime in the farmhouse on her work schedule days. Added two new maps: Shearwater Bridge and Grampleton Fields. Changed butterfish and puppyfish spawn time to anytime of the day. Changed the "New Fish" section graphic on the descriptions page. Added five soundtracks called "Nexus", "New Magic Learned", "Castle Village Outpost Ambience", ?? Adjusted a cherry blossom tree at Blue Moon Vineyard which slightly obscured the dirt path. Reduced the sound effect range of Clint's coal machine. Fixed an issue where Lewis got stuck when rating grange displays in the Joja town fair. Unlike other quests, The Player does not have to earn them while the quest is active. SVE fish can now be placed in fishponds. Got rid of the static trees around the paths in Cindersap Forest and altered them to be cuttable/interactable due to many requests. Fixed an issue where snow displayed on debris in the deep woods dungeons and bug lair. Story quests can be completed at any time after receiving them; there is no time limit or expiration date. Sophia's grange display now appears at the fair. Gus now sells Grampleton Orange Chicken (unobtainable recipe) at the saloon after players have seen Sophia's 6 heart event. Players may now toggle fences (several areas), crop field appearances (grass or dirt), pet house, flowerbeds, outside table, and shed. Added night market dialogue for SVE NPCs. Fixed miscellaneous typos and map glitches. 10-20-2020: Fixed minor bugs in Claire's and Gunther's gift taste data. Lewis will now judge Sophia's, Susan's, and Andy's grange displays at the Stardew Valley Fair. Makes the desert more compact, shortening the bus trip cutscene. Added new portraits and sprites for the Wizard. Added shadows under the adventurer guild dock. Players can now refill their watering can from the town fountain. This means that it is impossible to complete this quest without either reaching fishing level 10 or getting there temporarily via Buffs, as that is the level requirement necessary to hook a Legend II, as with the original Legend. Added same sex 10 heart event dialogue for Victor, Olivia, Sophia, and Claire. Added Charlie (Shane's chicken friendo) as a non-social NPC that'll follow Shane, Jas, and Marnie around once players have seen Shane's 8 heart event. Added buff effects to Sprite Spring, similar to Grandpa's Grove. Added more decorations to Andy's house, Susan's house, Haley's house, Jenkin's house, and Sebastian's room. Due to Karmylla's absence, I have merged her mod into SVE until she returns. Players could walk back to the railroad via the track on Grampleton Fields before the landslide clearing. The adventurer guild has moved from Pelican Town to this new area in the mountains, an important step for a future update Added the final questline for Grandpa's Farm, triggered when players have played for at least 268 days. Fixed a question fork bug in a Morris event. 09-12-2020: Fixed a bug where grandpa's shed questline wasn't working properly for farmhands. Fixed an issue where Morris didn't offer players the option to purchase Aurora Vineyard if Grandpa's Farm was installed, but wasn't being played on. Fixed an issue where Lance's schedule would sometimes glitch out at the Highlands. MinPDnim 1 yr. ago. Fixed an issue where part of Axel's shadow wasn't patched out on Joja Emporium rooftop. 09-15-2020: Fixed a crash that would occur after players saw a "certain event" in the joja quest line. Adjusted the damage of Neptunes Glaive. https://stardewvalleywiki.com/mediawiki/index.php?title=Stardew_Valley_Wiki&oldid=145834, Creative Commons Attribution-NonCommercial-ShareAlike. Clownfish can now only be caught at Ginger Island. Place them in my collection box. The railroad boulder removal and Ginger Island resort have been added as additional requirements to purchase Aurora Vineyard (Joja route). Graphics will no longer randomly disappear. Fixed an issue where Sophia and Victor overlapped each other at Blue Moon Vineyard. This is a configurable addition. Interactive farm planner (stardew.info) Here, you can find hardwood stumps and forageables such as seasonal items and a variety of mushrooms, much like you'd find in the Secret Woods in Cindersap Forest. Fixed an issue where the new fish would cause crashes. Added more forage types to Andy's like category. This will allow me to make edits, fixes, additions, and updates to the town/interior maps. Fixed a bug where Lewis would walk through Willy at the SDV fair. I'd recommend deleting the "Mods/Stardew Expanded" folder you have, and then reinstall the full SDV Expanded pack that you download. Fixed an issue where the SBV map names weren't matching the names in NPC Map Locations, preventing the SBV mini map from loading. Do you think you could lend me a hand? -Crop phases didn't display correctly in Pelican Town. Players must now reach the bottom of the mines and have played for at least a full year to obtain the key from Marlon. Fixed invisible building layers at the Pelican Town park. Players can no longer get behind Gunther's counter until they've unlocked him as an NPC. Find 100 each of red, orange, yellow, green, blue, and purple items. Note that the game adds 255 Friendship points for quests that say "1 Friendship heart", rather than exactly 250 points. Olivia and Sophia are SVE characters, so they require this. Aurora Vineyard's refurbished decorative kegs are now fully covered in shadows for lighting consistency. Added a catch event for Apples' 10 heart, informing players where to go. Updated the summit warp coordinates for CJB Cheats Menu. This page was last edited on 1 March 2023, at 16:25. Added my seasonal touches to Eemie's recolor (snow on fences during winter, leaves on house roofs during fall, etc.). Fixed an error during Penny's two heart event where the player got stuck on a pesky flower. If someone could ship 100 (Taro Root / Ginger / Pineapple), it might help! Fixed an issue where the Custom NPC Exclusions framework wasn't set as a dependency for SVE. 10-20-2020: Fixed a misspelled false dependency in the IF2R manifest. Shiny Lunaloos can now be caught during any weather. Grammar and style checked location strings and spouse perfection dialogue. Harvest, then dump in the bin in Pierre's General Store: Items must be harvested while the quest is active. Fixed an issue where Olivia gave the player wine when dehydrated.